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Medium Construct
Armor Class 18 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 25ft
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Saving Throws Wis +1
Damage Resistances cold, necrotic
Damage Immunities exhaustion, frightened
Senses darkvision 60ft.
Languages the languages it knew in life
Challenge 2(450 XP)
False Appearance While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Antimagic Susceptibility The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
Multiattack The armor makes two melee attacks.
Slam Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Medium Humanoid, Lawful Evil
Armor Class 18 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 25ft
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Saving Throws Wis +1
Skills cold, necrotic
Senses darkvision 60ft.
Languages the languages it knew in life
False Appearance While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Antimagic Susceptibility The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
Multiattack The armor makes two melee attacks.
Slam Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Arcane Medicine lorem ipsum Hit: etc.
Arcane Medicine lorem ipsum Hit: etc.